However, heavy units are countered by both ranged units and artillery units who have bonuses against them and also heavy units cannot escape from ranged units and artillery units, making them vulnerable and generally ineffective against both ranged units and artillery units due to their moderately low speed and moderate attack.Thus, the light unit is an ideal replacement to heavy units if the opponent is using ranged units or artillery units.Īfter the Late Middle Ages, some heavy units have simple ranged attacks which allows to attack both enemy light units and fast units without fear of retaliation. Due its high defense and defense bonus on plains, heavy units are should used against any other melee units. Heavy units are very effective at defending and can protect both ranged classes to eliminate enemy attackers, such as light units and fast units. By forming a defensive line next to certain terrain obstacles, such as impassable water, the Heavy units can effectively protect the units behind (for example both ranged units and artillery units) the line, or block the path altogether. Before the Progressive Era, it is effective against light units and fast units as well. They have the highest defense but moderate attack and moderately low speed compared to same-age units.ĭue to its moderately low speed, the Heavy Units are seldom used as an attacker, and is most often used as a defender. They receive defense bonus from plains, they gain a defense bonus against light units. Up until the Progressive Era, they are usually the fourth unlocked unit. Heavy units ( ) are the "heavy armored" class of military units.
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